A base model created in maya, and import as obj in zbrush later on




After some simple rigging in maya, I imported it to zbrush and start to add detail and refine it.





A small fix on the normal face.





I import it back to maya as obj and adding other props





Poly-paint in zbrush



Maya
ZBrush
Mental Ray.

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About Me


I could look back at my life and get a good story out of it. It's a picture of somebody trying to figure things out. Great things in business are never done by one person. They’re done by a team of people.

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ABOUT ME

I could look back at my life and get a good story out of it. It's a picture of somebody trying to figure things out.